Weapon Animation Validation #18 M1A1 Thompson ADS Burst Validation
We’ve completed another weapon animation validation test for the Heroes & Generals Unreal Engine 5 Rebuild.
This prototype focuses specifically on the M1A1 Thompson ADS burst animation, including aimed automatic fire behavior, ADS burst recoil timing, repeated sight movement, weapon recovery, hand stability, recovery pacing, synchronization, and overall first person weapon feel.
What This Test Covers:
-M1A1 Thompson ADS burst animation
-Aimed automatic fire behavior







From this clip, the gun's positioning and size seem very different compared to the original game. I really hope you will do your absolute best to make this new H&G look and feel as close as possible to the original, in terms of both the visual style as well as mechanics-wise. Attention to detail is what matters most and I just want the original game back (minus the tank/armor update and the pay-to-win).. I have faith in you!! Remember, attention to detail! Thanks for sharing.