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Weapon Animation Validation #8 Maschinenpistole 40 Weapon Walk Movement
We’ve completed the next weapon animation validation test for the Heroes & Generals rebuild.
This prototype focuses specifically on the Maschinenpistole 40 (MP40) walking weapon movement animation, including the transition from the weapon held forward into the upright walking position, weapon bob, movement sway, hand stability, weapon positioning, pacing, synchronization, and overall first person weapon feel.
What This Test Covers:
Maschinenpistole 40 walking weapon movement animation
Transition from the weapon held forward into the upright walking position

From this clip, the gun's positioning and size seem very different compared to the original game. I really hope you will do your absolute best to make this new H&G look and feel as close as possible to the original, in terms of both the visual style as well as mechanics-wise. Attention to detail is what matters most and I just want the original game back (minus the tank/armor update and the pay-to-win).. I have faith in you!! Remember, attention to detail! Thanks for sharing.